12/9/2023 0 Comments Killing floor 2 prestige classLike all bosses, he does not have separate health for his head, and cannot be decapitated or dismembered until his normal health bar is fully depleted. He will also enrage whenever one of his armor pieces is destroyed. When his health reaches 75%, 50%, or 20%, he will enrage for 9 seconds and begin sprinting after players. Attacks to his axes always deal 80% less damage. Like regular Bloats, the Abomination can also block attacks, reducing all damage taken by 10%. The Abomination is not too hard to stay away from, the big problem is avoiding all the poison damage from the bloat bile on the ground and the exploding Abomination Spawns. He can also leave exploding puddles of bile all over the place. Any zeds he consumes will be used to create addition Abomination Spawns. In addition to attacking with his large axes, bloat bile, and Abomination Spawns, he can also suck players and zeds towards him. I want to lvl all classes but wish i won't lose the interest of playing the game when i aproach that point. Regular zeds ( Cyst, Clot, and Slasher) will also spawn during the boss wave. Zerk it's the class i felt more weak below level 15, so in each loop you will need some help to avoid death in suicidal but it's not the worst thing in the world (i mean until you get the boost to movement, attack, DMG and DMG reduction). They have deceptively high health for flailing blobs of goo, but they can be knocked down and it takes them nearly two full seconds to get back up. The Abomination Spawn will explode when they get near a player, and can also leave behind a poisonous cloud when they die. The exceptions are the fragments from the Frag Grenade and Nail Bomb, as those shards can hit between his armor pieces and damage him. If any armor remains, the grenade damage will be equally spread across the armor pieces and not deal any damage to his health bar. Most grenades cannot damage his health bar until all three armor pieces are destroyed. The armor on his chest has the most health, while the armor on his head has the least. The health of the armor pieces scales up depending on the Difficulty and amount of players present. As more armor pieces are destroyed, he becomes more ferocious. The armor pieces can be destroyed individually, and you must destroy that area's armor to begin to damage him there. He has armor on his head, chest, and back. He is a larger, armored version of a Bloat that is capable of creating Abomination Spawns. He served the role of "Krampus" during the event, and then continued on as a regular boss after the event ended. If Zeds come from afar, like Husks, the medic could shoot them also with the amazing Medic-rifle.The Abomination was the fourth boss added to Killing Floor 2, initially as part of a Twisted Christmas event. Teams tend to fight in close combat and beat masses at zeds at once, small zeds are only cannon fodder for explosions and swords, there is no neeed for that range and headshotpower against smaller zeds. They can do damage against anything, but i think firebug is much better.Īt all, not a bad class, but it don't fit into the metagame. Very inefficient ammo-consumption and expensive ammo let them suck. Can stumple and fearing FP and scrakes very easy in close combat.īefore the patch, the only real class against the big Zeds, yet with Firebug and Demo and the nerf, i see how weak they really are. Can kill small and big zeds very easy, and have enough ammo to do some damage. A very good class for good teams, but you need only one.īest alrounder. Scrakes lose at least half of their health in poison, and FP have anyway a explosion weakness. At lvl 25, you have enough ammo to use your explosives (C4+RPG) on every Zedtime and between against scrakes and FP. Had a game with 1177 kills, 21 big zeds and more than 1000000 damage, it was awesome. In HoE many teams know how to play, so this is the best DD class with the 25 nuke-perk. This class need a good team what can camp and defend one spot. Hard choice between Berserker and Medic, in HoE you need 1-2 Berserkers to tank, but only 1 medic and every class could heal, but no other class could tank FP, Scrakes and Hans that well.Įvery team need at least one medic, without armor-repair, damage spikes get too dangerous in HoE.
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